July 14, 2003

Kirby Online?

Thanks to mj1108 from the IGN Cube boards, it looks like the Japanese might have figured out a solution to bring Kirby online. It runs at 3fps and requires two LAN cards and a crossover cable. I'll be keeping an eye on this.

Posted by Chad at July 14, 2003 02:25 PM
Comments

Hm, sounds interesting, but i hope that your solution goes faster than 3fps, because thats basically unplayable...

Posted by: Tom B. at July 14, 2003 06:04 PM

Has anybody looked into using this program that some PS2 users have been using for Timeplitters 2?

http://www.morpheussoftware.net/git/

Posted by: T-Money at July 15, 2003 11:02 PM

When are you going to give us more details?

Posted by: Malus_Schnider at July 15, 2003 11:51 PM

Is it to late to make mario kart online! or will any LAN games go online with no hasel?

Posted by: the offial jim at July 18, 2003 08:31 PM

no coment

Posted by: Michal at October 14, 2003 12:24 AM

no coment

Posted by: Michal at October 14, 2003 12:24 AM

no coment

Posted by: Michal at October 14, 2003 12:24 AM


The Warp Pipe Project is in no way, shape, or form associated with Nintendo Co., Ltd. or it's subsidiaries. "GameCube", "Mario Kart", "Kirby", "1080°" and subsequent marks and trademarks of Nintendo Co., Ltd. and are used per 17 U.S.C. Section 107.