Kirby's Airride arrived this morning and after about 20 mins of research I think I'm ready to test it out. My friend imported his through NCSX which didn't receive copies early (it ships in Japan tomorrow).
Here's hoping someone else imported early and is willing to be one of (if not) the first person to play Kirby's Air Ride over a wide area network.
Posted by Chad at July 10, 2003 01:29 PMHow many testers do you have so far for Kirby?
Posted by: Satter at July 10, 2003 03:28 PMNone at this very moment. As soon as I have two successful tests I will release the tutorial. The fact is, nobody has the game yet so it's no big loss.
Posted by: Chad at July 10, 2003 03:49 PMWill this method work for 56k?
Posted by: Cerrius at July 10, 2003 04:41 PMno
Posted by: Bill at July 10, 2003 04:52 PMHey - what kind of software are you using for this? I'm interested in maybe trying this out too, BUT - I'm a Mac user and unless you are doign Java I may not be able to work with your software. However, I am an experienced programmer also and would be interested in porting your stuff to OSX if you would like some help with that. I need to import Kirby first though :)
Posted by: T-Money at July 10, 2003 08:00 PMI will be able to test it soon...Hopefully my copy ships today from therage.com, i had it overnighted with USPS express mail so hopefully I get it tomorrow.
Posted by: Mog7/dlandz at July 11, 2003 11:30 AMi have been let down, my game will not be shipping until monday, meaning that i will not receive it until tuesday...but then i will be able to help you out
Posted by: Mog7/dlandz at July 12, 2003 01:01 AMI hope you can get this game online, good luck.
Posted by: KooS at July 12, 2003 07:33 AM